Part of the Progression Series:
- Is Rise of Kingdoms Worth Playing?: The honest verdict.
- Best Kingdom to Join: Where the active players are.
- Games Like Rise of Kingdoms: The alternatives.
Quick Answer
Rise of Kingdoms is not dead. Estimates put it around 8 million monthly active users, Lilith announced 100 million players cumulatively as of December 2023, and lifetime global sales have passed $3.5 billion. Android carries roughly 5x the current player base of iOS. The number that actually matters to you, though, is not the global figure — it is whether your kingdom is active.
The Headline Numbers
| Metric | Figure |
|---|---|
| Monthly active users | ~8 million (estimates vary; some sources say 1–5 million) |
| Cumulative players | 100 million (Lilith, December 2023) |
| Lifetime global sales | $3.5 billion+ |
| Platform split | Google Play ~5.1x the current players of the App Store |
A note on reliability: third-party player-count sites are estimates, not audited figures, and they disagree with each other — the 1–5 million and 8 million ranges above come from different trackers. Treat them as evidence the game is large and healthy rather than as precise measurements.
What the Money Says
$3.5 billion in lifetime sales, with recent months still producing millions in revenue on the App Store alone, tells you something more useful than the player count: the game is worth continuing to develop.
That is why you are still getting new commanders, Prime versions, new civilizations and reworked seasons years after launch. A mobile strategy game that stops earning stops receiving content, and this one has not.
Is Rise of Kingdoms Dying?
No — but ask a better question.
Global numbers do not decide your experience. What decides it:
- Is your kingdom active? Empty chat, no flags on the map and no alliances recruiting means your kingdom died even if the game did not. That is fixable — see migration.
- Is your alliance active? This matters more than everything else combined. See the alliance guide.
- Are new kingdoms still opening? They are, and that is the clearest signal a game in this genre is still healthy — new servers mean the publisher is still buying users.
A player in a dead kingdom inside an 8-million-player game has a worse time than a player in a thriving kingdom of a smaller game. Fix the local problem, not the global statistic.
What This Means If You Are Starting
- You will find people to play with. The population supports it.
- Start in a new kingdom so your neighbours are your age — see best kingdom to join.
- Expect ongoing development. Your commander investments are not going into a game about to shut down, though the meta will keep moving — see the tier list.
- The spending is real. $3.5 billion did not come from free players. Understand the F2P ceiling before committing years.
FAQ
How many people play Rise of Kingdoms?
Estimates put monthly active users around 8 million, with trackers disagreeing. Lilith announced 100 million cumulative players in December 2023.
Is Rise of Kingdoms dead?
No. It has millions of active players, continuing revenue and ongoing content updates. Individual kingdoms do die, which is a different problem.
How much money has Rise of Kingdoms made?
More than $3.5 billion in global lifetime sales.
Is Rise of Kingdoms bigger on Android or iOS?
Android, by roughly five times the current player count.
Are the player count sites accurate?
They are estimates and they disagree with one another. Useful for direction, not for precision.
Key Takeaways
- Roughly 8 million monthly actives; 100 million players cumulatively as of 2023.
- $3.5 billion+ lifetime sales, and still earning — which is why content keeps arriving.
- Android is about 5x iOS by current players.
- Third-party counts are estimates that disagree. Direction, not precision.
- Your kingdom's health matters far more than the global number.